void print(SDL_Surface *dst,int x,int y,unsigned char *text);
void readstring(SDL_Surface *dst,int x,int y,unsigned char *text,int limit);
Uint32 getpixel(SDL_Surface *surface, int x, int y);
void print(SDL_Surface *dst,int x,int y,unsigned char *text);
void readstring(SDL_Surface *dst,int x,int y,unsigned char *text,int limit);
Uint32 getpixel(SDL_Surface *surface, int x, int y);