1 Change log file for zeRace
3 version 0.4 (2004-11-28)
6 * fixed "hairpins" track
7 * added boss key (thank you Christophe Sauthier)
8 * tracks server (client can now download new tracks when they are available)
9 * improved network protocol
10 * added a framework to program bots
11 * first bot for the game : "Anticip"
12 * fixed memory management (server and client release memory when changing track)
13 * generic Makefile (easier to compile Linux/Windows binaries)
14 * network startup was fixed to avoid to much delay between clients and server
15 * fixed a bug when sending keys for record validation
16 * also send records in network mode
17 * game and network protocol are now endian safe (thank you Markus W. Weissmann)
19 version 0.3 (2004-09-27)
20 * added network/internet mode
21 * code is now split into generic modules
22 * angle limited between 0 and 2*pi to avoid bugs
24 version 0.2 (2004-09-14)
25 * code has been commented :)
26 * game is now a bit slower (easier to play)
27 * added configuration screen with more options (keys, color, etc)
28 * best times are now shown in the track selection screen
29 * last lap time is now shown on the screen during the race
30 * fixed directions while going backwards
31 * blue channel is now used for grip
33 version 0.1 (2004-09-07)