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Antoine Jacquet [Sat, 27 Nov 2004 23:00:00 +0000 (00:00 +0100)]
version 0.4
* added "loop" track
* fixed "car" track
* fixed "hairpins" track
* added boss key (thank you Christophe Sauthier)
* tracks server (client can now download new tracks when they are available)
* improved network protocol
* added a framework to program bots
* first bot for the game : "Anticip"
* fixed memory management (server and client release memory when changing track)
* generic Makefile (easier to compile Linux/Windows binaries)
* network startup was fixed to avoid to much delay between clients and server
* fixed a bug when sending keys for record validation
* also send records in network mode
* game and network protocol are now endian safe (thank you Markus W. Weissmann)
Antoine Jacquet [Sun, 26 Sep 2004 22:00:00 +0000 (00:00 +0200)]
version 0.3
* added network/internet mode
* code is now split into generic modules
* angle limited between 0 and 2*pi to avoid bugs
Antoine Jacquet [Mon, 13 Sep 2004 22:00:00 +0000 (00:00 +0200)]
version 0.2
* code has been commented :)
* game is now a bit slower (easier to play)
* added configuration screen with more options (keys, color, etc)
* best times are now shown in the track selection screen
* last lap time is now shown on the screen during the race
* fixed directions while going backwards
* blue channel is now used for grip
Antoine Jacquet [Mon, 6 Sep 2004 22:00:00 +0000 (00:00 +0200)]
version 0.1
* initial release